v2.0.0 Technical changes and new blocks


This update makes technical changes on how the mob's stomach coordinates are stored. Now there is a separate belly location and belly offset. the offset is always the same for each type of stomach but the belly location is random. So now custom stomachs can be added by using a special datapack template (template and guide coming soon) to assign a custom stomach to a mob that would normally not eat you such as a slime or a mob added by another mod. Tags may also be used to assign built-in stomachs to certain mobs. More info will be in the datapack template.

Unfortunately these technical changes make this version NOT backwards compatible which is why the first number in the version went up. What this will mean is that if you update an existing world to this version, the old mob's will get new stomachs created. so make sure to get any valuable items out of there before updating. Also back up your world just in case.

This mod also adds a Rotten Flesh Slab and Tongue Slab to have parity with the existing Flesh Slab. New decorative blocks have been added. They are the Esophagus and Thin Tongue. Helpful for building small creations where space is limited.

Files

VoreMod_2.0.0_MCForge_1.19.2.jar 1 MB
Nov 22, 2022

Get Vore Mod for Minecraft

Comments

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(+1)

I'm enjoying this mod and have thoughts 

-The shrink ray is incredibly expensive for someone who just wants to hop into the content you made.

--My recommendation would be making a cheap consumable item and, make the shrink ray no longer use durability, because nether star.

---What I'd do for the consumable shrink item is to bottle dirt and, put the bottled dirt into a furnace, resulting in a potion that doesn't stack (balancing the ease of obtaining them)

-I noticed that different entities have different internal layouts. I love this but, would like more variety between animals. Fun fact cows have four stomachs.

-It would be awesome if the XX exclusive orifice could also be explored in this mod.

I know you don't have a lot of interest in working on this mod save for updating it for versions of MC you are interested in. If it's alright with you I'd like to work on it with you or make my own fork of the project. I think I am familiar with the software you use to make the mod but, I am not sure how you made things work.

oh hey thank you so much for the feedback. its not often i get some so pardon my late reply.

i agree the shrink ray is too expensive i think. especially since i barely play survival and still never killed the wither despite playing for over 10 years. when i was making the recipe, i was not sure if i wanted to use a diamond or something more rare. i think i want something more rare but not as rare as the nether star.

as for the internal layouts, i knew about the cow fun fact :P but TBH, i just got kinda lazy with those. making new stomach models and programming them in one by one is a huge pain in the ass. i think there is a way for users to do customized stomachs for mobs without editing the mod code but i forget how and i never got around to documenting it.

as for other orifices / vore types, that again comes down to laziness and lack of interest on my part. but again it could me done manually to mobs by creating a custom stomach and modifying the NBT. the message template as well as the type of stomach a mob has is stored in the NBT so you could set a cow to have a custom 4 stomach model and set specific mobs to unbirth you by teleporting you to a special womb "stomach" model and have the text something like "{prey} was unbirthed by {pred}"

i've wanted to document that but i've procrastinated doing it for sooo long because i have no interest.

and because of my lack of interest, feel free to fork the mod and make your own changes and see how it works under the hood. since its open source, you can do that and don't even need to ask for permission :P just make sure your modified fork is also open source. if you make changes, i would be excited to see them. maybe if i like the changes, i might add them to my version of the mod. but maybe not because i reckon that would be a lot of work on my part. i guess will see...

Deleted 144 days ago

its not working on my modded Minecraft

either it crashes or it just doesn't show up in the mods tab

this still in development?

sort of. i have not worked on it in a while but i still want to update it at some point. i just kinda work on it whenever i feel like and whenver a new version of the mod maker thing is released so i can put it on a newer minecraft version.